Digital Technologies

Digital Technology

Digital Technology continues to grow as a subject at St John’s College. The Microsoft suite and the concept of digital citizenship are emphasised at Year 9 to give students a good foundation of skills and knowledge to use for all their subjects at St John’s College. At Year 10 students begin to learn coding through drag and drop software to transition them to programming in Python. Courses are a flexible to cater to students’ abilities and interests. Students enjoy creating games in Python at NCEA level. Webpage development, databases and robotics and film making are all offered. The Adobe creative suite has now been installed on some of the PC’s in the digital technology room which will now enable students to experience using professional software such as Photoshop, Illustrator and Final Cut Pro for their classwork and assignments.

 

 

 

 

 

The Year 11 course involves 23 Achievement Standard credits with work including a proposal for a game idea and then the creation of it in Scratch or Python assignments.  Databases and some Computer Science theory are also part of this course. Students with any range of abilities are welcome to join the class.  Many students know they were meant to do this course, while others ‘discover’ that it is for them not long after they begin.

AS Number  |  Achievement Standard Title  |  Credits  |  Assessment Method

1.1   Develop a proposal for a digital outcome)  |  3  |  Internal

1.3  Develop a digital outcome to manage data |  4  |  Internal
1.7  Develop a computer program |  4  |  Internal
1.8  Use basic iterative processes to develop a digital outcome |  6  |  Internal
1.9  Demonstrate understanding of searching and sorting algorithms |  3  |  Internal
1.11 Demonstrate understanding of compression coding for a chosen media |  3  |  External
Design, build and use Robotics

LEVEL 2 – Digital Technology (12 CPS)
The course involves work that continues with the topics taught in the Level One Digital Technology course, including Python programming and databases. It also includes an inquiry project and understanding of Computer Science concepts and programming robots.

AS Number  |  Achievement Standard Title  |  Credits  |  Assessment Method

2.1  |  Conduct an inquiry to propose a digital technologies outcome |  6  |  Internal
2.3  |  Construct an advanced Database  |  4  |  Internal
2.7  |  Use advanced programming techniques to develop a computer program |  6  |  Internal
2.8  |  Use advanced processes to develop a digital technologies outcome  |  6  |  Internal
2.9  |  Demonstrate understanding of a computer science concept  |  3  |  External
Design, build and use Robotics

 

LEVEL 2 – Digital Technology (12DDS)
This course does not require students to have completed the Year 11 course. The course involves 16 credits from the Digital Technology and Generic Technology curriculums. The emphasis is on film making, web development and graphic design using the Adobe Creative Suite and other software.

AS Number  |  Achievement Standard Title  |  Credits  |  Assessment Method

2.3  | Develop a conceptual design for an outcome (Generic Technology)  |  6  |  Internal
2.2  | Apply conventions to develop a design for a digital technologies outcome  |  3  |  Internal
2.4  | Use advanced techniques to develop a digital media outcome  |  4  |  Internal
2.10 | Present a summary of developing a digital outcome |  3  |  External

Level 3 – Digital Technology (13CPS)

This course will suit students who showed competence in 12 Digital Technology in the previous year. The course involves furthering knowledge of Microsoft Access databases, and computer programming with Python. It also includes a critical inquiry project and understanding of Computer Science concepts and programming robots. The course caters for those who wish to pursue a tertiary course in Digital Technology.

AS Number  |  Achievement Standard Title  |  Credits  |  Assessment Method

3.1   |  Conduct a critical inquiry to propose a digital technologies outcome |  6  |  Internal  |
3.3   |  Construct a Complex Database |  4  |  Internal  |
3.7   |  Develop a Complex Python program |  6  |  Internal  |

3.8   |  Use Complex Iterative Processes |  6  |  Internal  |

3.9   |  Evaluate a Digital Technology Concept |  3  |  Internal  |

3.10 |  Present a reflective analysis of developing a digital outcome |  3  |  External

Design, build and use Robotics

 

Level 3 – Digital Technology (13 DDS)

The course builds on the 12DDS Course. It draws from three Technology subject areas to provide students the opportunity to create a range of products. The emphasis is on film making, web development and graphic design using the Adobe Creative Suite and other software.

AS Number  |  Achievement Standard Title  |  Credits  |  Assessment Method

3.3  |  Develop a conceptual design considering fitness for purpose in the broadest sense (Generic Technology)  |  6  |  Internal

3.2  | Apply user experience methodologies to develop a design for a digital technologies outcome |  3  |  Internal

3.4  | Use complex techniques to develop a digital media outcome |  4  |  Internal

3.22  | Implement complex procedures to make a specified product using a Computer Numerical Controlled (CNC) machine (Construction and Mechanical Technologies)  |  4  |  Internal

3.10  | Present a summary of developing a digital outcome |  3  |  External